INTER.ONE Tools for Architecture

Tools for Architecture is a research unit based at the Architectural Association in London formed by a team of architecture undergraduate students and lead by Space Popular directors Lara Lesmes and Fredrik Hellberg. Work at TFA aims to develop new experience driven design methods.

Evolution of Virtual Reality

We have been immersing ourselves since the prehistoric cave paintings.

Prehistoric Virtual Reality

A theory suggests prehistoric paintings were a form of magic to increase the number of animals the prehistoric people were hunting, but perhaps they became aware of the transience of their life and they wanted their experience of reality to be remembered. They felt an urge to protect them from the weather, so they painted them in the depths of caves across the globe. Earth pigments and charcoal were crushed with stones and applied with brushes made from animal fur. These were the first tools for creating virtual realities.

The evolution of virtual reality starts here.

Virtual Characters of Ancient Egypt

With the start of civilizations, we developed immersive characters that formed our first written language.

Immersive Statues of Ancient Greece

In the antiquity, we mastered sculpting figures and applied social ideologies. The statues were ideological foundations of beauty.
VR in Renaissance

Greece