The First Room V.2
The first room: 1st version
Concept intended to show:
a fusion of spaces and artefacts though climbing among corner of the space, that provide a strong sense of discovery. Illusions and cross-boundary characteristics becoming important in building up a space full of randomness and discovery. However, actual modelling is developed in the next version.
The first room: 2nd version
Concept intended to show:
My future design sits in an environment of city gaps, acting as another layer to exciting spaces. We access into different opportunities by breaking the architecture or attach to different handles of the space.
The first room: 3rd version
Concept intended to show:
Flows to interrupt inside architecture structure, handles attach to different possibilities, exposed structure guiding the selection of handles.